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README.md StudioLive In a NutSHell StudioLive is an HTML5 web client for the CasparCG professional graphics Server. Is a professional graphics overlay and video playout server. StudioLive uses AngularJS for the front end and PHP with MongoDB on the backend. Its an open source project, pull requests are welcome.

Features • Live preview of a configurable number of channels. • Multiple users can use the client from any web browser. • Define sets of Actions to be executed together (per show). • Screen Shot feature for capturing thumbnails to represent shows and scenes graphically. • Conflates the data used by Flash Templates per show, making it easy to update data for multiple templates from a single UI. • Easy to use 'Show Time' page to operate during a live event or studio recording.

• Define any number of scenes per show. What's New as of 1.0 • Everything. See the for more details.

Casparcg Download FirefoxCasparcg Download Firefox

Before uninstall, make sure there is no internet browser running on the task, just close all browser, check Task Manager to stop IE, firefox or other browser, including Download Manager. After uninstall process finished, please restart your pc, sometimes this step makes all clear. Make sure your.

Known Issues • The preview panes use the VLC mozilla plugin. This is known not to work on Chrome browsers.

Therefore this feature is Firefox only. If anyone knows a better method of displaying a udp video stream do let me know via an issue. Installation Notes The latest Windows version is. Minimum Requirements: Windows 7 64 bit. Home Premium is known to work well. Windows Quick Start • Just installed?

Keep reading then. • For the video preview to work you must install the media player on the client system. Configuration For now the configuration is not built in to the application. You have to edit www_root/Config.php using a text editor. You will most likely want to set CASPAR_HOST to the hostname of your Caspar server.

If running on the same machine as the server you can leave this set to 'localhost'. Windows The Windows Installer should 'just work' out of the box. It starts a web server on localhost:8080 and starts the MondoDB database server. Biblia Hebraica Stuttgartensia Interlinear Pdf Files. Browse to and you should be good to go. However, the install is really designed for those that want to get up and running quickly on a single user system. To use StudioLive multi-user over a network you should make the following changes: • In Config.php set USE_BOOT false • Install mongod.exe as a service.

Mongod --help will get you started. The StudioLive system does not need to run on the same server as CasparCG. In fact it is probably preferable that it does not. Linux The StudioLive system is developed and tested on a Debian Wheezy system. There is no pre-built package available so for now you would have to download from the github repository and setup Apache and MongoDB yourself.

Status StudioLive has a stable release 1.0. Future development plans are discussed on the Caspar Forum.

• Checkout the for more details. How to Help • Report issues you find in our. Please report with as much detail as you can. Simply saying 'It doesn't work' will gain you sympathy, but not a lot else.

• Join the discussion on the. Your thoughts and ideas are welcome.

• Want do contribute code? Go right ahead, fork the project on, pull requests are welcome.

There are a lot of product verticals within the streaming media industry, and one of the lesser known ones includes a small handful of vendors that are typically referred to as offering stream optimization technology. While many of them have very different solutions, the goal of all of them is the same. To reduce the size of video bitrates, without reducing quality. Vendors in the market include,,,,,,, and (just acquired by Facebook). Some of these vendors would take issue with me listing them next to others they feel don’t compete with them, but amongst content owners, they are all thought of as offering ways to optimize video, even if many of them do it very differently.

I don’t put them all in the same bucket, but many content owners do. An intriguing set of new capabilities for bringing IP content to set-top boxes is coming into focus as a result of the inclusion of the GStreamer multimedia framework in the protocol stack endorsed by developers of the Reference Design Kit platform for next-gen devices. Fluendo’s GStreamer-based Oneplay platform opens the door to building rich applications on a framework that supports playback in Linux, Windows, MAC OS X, Android and iOS environments from video streamed over any of three leading adaptive bitrate (ABR) formats, including HLS (HTTP Live Streaming), Microsoft Smooth and MPEG DASH adaptive bitrate formats. Probably the hottest thing the W3C is working on right now is their. The EME draft is widely talked about as 'the DRM standard for HTML5', but this is not truly what it's content covers.

I'll look at what it is, why it's not a great idea, and some implications of its approval, were it to be approved. It's possible to tell what's actually covered by the W3C's draft by carefully examining its title; the second word - 'media' - is the key. Your average layman might assume that this refers to media in the general sense (and its oh-so-natural wont for encryption); whereas in fact, it refers very specifically to HTML5's. You might know them as and.

The standard specifies some funky extensions to their DOM/Javascript API, based around cryptographic key management. There is almost nothing here about interesting DRM technology, but there are some warnings that it will introduce yet another way for advertisers to. Called ‘Ripcode Transcoder’, after the company Ripcode, which was acquired by RGB Networks in 2010 and which originally developed TransAct, the new, cloud-enabled software transcoder will provide RGB Networks’ customers with greater control, integration and flexibility in their video delivery workflows.

In a pioneering move, and harnessing the industry momentum toward developing cloud-based solutions, RGB Networks is actively welcoming operators and vendors to be part of a community of contributors to the open source project. The intended feature set of the open source Ripcode Transcoder will include: • Both Linear (live) and Video on Demand (VOD) transcoding • Full cluster management, load balancing, and failover • Linear and VOD transcoding of MPEG2, H.264, H.265, AAC, AC3, and other industry leading video and audio codecs • File-to-File watch folders • Full reporting and logging of events • Commercial-grade GUI • RESTful APIs Unlike other open source projects, an open source transcoder is more difficult to release due to built-in professional codec licensing. RGB Networks will release Ripcode Transcoder with only the codecs that can be legally used with open source software. Additionally, in order to facilitate use of the transcoder in professional environments that require licensed, third party codecs and pre/post processing filters, the Ripcode transcoder will include a plug-in framework, that will allow use of best-of-breed codecs and filters. Brightcove now supports transcoding video into the MPEG-DASH format. Support is also available for MPEG-DASH encrypted with Common Encryption, allowing multiple DRM systems to playback a single source asset.

This topic provides an overview of the steps required to publish and play DASH content through Video Cloud. Dynamic Adaptive Streaming over HTTP (DASH), also known as MPEG-DASH, is an adaptive bitrate streaming technique that enables high quality streaming of media content over the Internet delivered from conventional HTTP web servers. Similar to Apple's HTTP Live Streaming (HLS) solution, MPEG-DASH works by breaking the content into a sequence of small HTTP-based file segments, each segment containing a short interval of playback time of a content that is potentially many hours in duration, such as a movie or the live broadcast of a sports event.

The content is made available at a variety of different bit rates and as the content is played back by an MPEG-DASH client, the client automatically selects from the alternatives the next segment to download and play back based on current network conditions. This article focuses on the live streaming DASH features enabled by Azure Media Service, and how they can be used to deliver live and video on demand adaptive streaming to Web browsers and new devices of all types, which are adding support for the DASH standard. DASH live streaming is now available for public preview, and will graduate to “general availability” with normal service level agreements after the preview period. DASH output is a runtime option for all live and VOD streaming from Azure Media Services. A player can request a DASH Media Presentation Description manifest and compatible ISO Base Media File Format “Media Segments” just by including a DASH format tag in each URL request. The same files or live stream can be delivered in Microsoft Smooth Streaming, Apple HLS, or Adobe HDS by indicating any of those formats in the URL format tag. This enables the introduction of DASH to new browsers and devices while maintaining compatibility with legacy players and formats.

The ability to dynamically package media segments in realtime is essential for low latency live streaming, as well as efficient multiplatform support. Four years ago, we wrote about YouTube’s and how it performed compared to Flash. At the time, there were limitations that held it back from becoming our preferred platform for video delivery. Most critically, HTML5 lacked support for Adaptive Bitrate (ABR) that lets us show you more videos with less buffering.

Over the last four years, we’ve worked with browser vendors and the broader community to close those gaps, and now, YouTube uses HTML5 by default in Chrome, IE 11, Safari 8 and in beta versions of Firefox. The Broadband Forum, the leading global association of broadband service providers and technology vendors announced support for the new ITU-T ultra broadband access standard, G.fast, as a new way to deliver bandwidth intensive consumer applications such as 4K Ultra High-Definition TV (4K UHD) and cloud-based consumer applications.

“Consumers should have confidence that the leading broadband service providers globally are working hard to deliver 1Gbps, ultra broadband access,” said Robin Mersh, CEO of Broadband Forum. “The new G.fast standard makes it possible for telcos to deploy 4K UHD services faster and more affordably than they could with Fiber to the Home (FTTH).” G.fast uses a novel mix of technology and architecture, which dramatically increases the performance of digital transmission over telephone wires. The new ITU-T standard (G.9701), approved last week, enables up to 1Gbps by using next-generation, high bandwidth communications technologies and by placing them closer to the home into the distribution point (where phone lines get bundled near the residence) – often within 300 meters from the customer premises. The first commercial deployments of version 2.0 of the hybrid broadcast/broadband standard HbbTV are now likely to surface in the second half of 2015, with mainstream adoption taking place the year after, according to the HbbTV Association – currently holding its annual Symposium in Paris. Proposed features for HbbTV 2.0 include improved support for HTML-5, push-VOD, ad insertion, HEVC video and MPEG-Dash – plus the introduction of companion screen app-launching and synchronisation. It had been hoped the specification would be nailed down around half-way through 2014, but Kirk Edwardson, co-chair of the HbbTV Marketing Group, said that 2.0 was still moving through ratification and final approval.

“Late this year/Q1 next year, we should be into final ratification, and starting then to turn that over to commercial suppliers [] to start to implement,” he said. “So I think we should start seeing our first 2.0 services and devices in the second half of 2015. 2016 is probably where you’ll see it really blossom.”. DASH’s Time Has Come By now, you’ve probably read enough to understand what DASH is and why it’s important.

But let’s boil it down to the most important points: DASH is an adaptive bitrate streaming technology for delivering multimedia—i.e., video. It’s a codec- agnostic technology designed to partition and deliver congruent piecesofamultimediafiletoaclient,usingHTTP. Alongwith network conditions and other variables, the receiving device (such as a smartphone, tablet, set-top box, smart TV, or computer) dictates which “chunks”—each of which contains a different resolution and bitrate—to deliver to ensure uninterrupted play of the file as a whole. Of course, adaptive bitrate (ABR) streaming has been around for a while. If you ever watched a cat playing a piano and it got fuzzy for a few seconds, you experienced a version of ABR. But was it DASH doing the heavy lifting?

Almost certainly not. That’s changing. This year the was sounding like a holistic swirl, a milestone in the trend of technology to define sets that are greater than the sum of their parts, through creative evolution. « Where Broadcast Meets BroadBand », you get some interesting fusion effect occurring and diluting the traditional boundaries of the screens, with the handheld devices being part of the big screen experience or extending it rather than trying to scalp it, in an environment where all the devices converge towards a restricted set of standards rather than tracing their own line. While we by default think that standardization kills creativity, events like BroadThinking show that it’s the opposite: if we gather energies to solve common problems together, we can both come up with a more evolved solution and concentrate on what’s important past the pixel grid: the user experience, so consistent across screens that you forget there’s more than one screen involved.